Captain America 1 comic leaves more questions than answers

At this point, we all know what to expect from the comics of Marvel s Avengers for the next game. These are punctual stories executed with competence and very little creative inspiration. Sometimes, when we are (finally, when I am) lucky, we receive appearances of comics characters like Monica Rappaccini or Zzzax. Much of this success is due to the author of the previous numbers, Jim Zub, who is a firm hand who knows how to create a comic strip. In this issue, Paul Allor supports writing and it s a bit of an adjustment.

Part of me wonders if Allor just wrote this number for the proverbial paycheck. What I mean is that it s a very good writer, but his heart does not seem to be in this issue. It is a story of Captain America as standard as you will find it, up to Cape going to the funeral of a friend of the Second World War. (This is something that often happens in these kinds of stories.) There is in fact not much dialogue on the issue. We have a lot of narrative legends. It s economic, I ll give it that, but it s also redundant. Often, images and words accomplish the same thing.

In a Flashback sequence of the Second World War, CAP describes a German base that it attacks. Heavily shielded, with scientists who come and go. Davis unit monitored the station for weeks. This legend is on a picture of Cape and its skydiving team in the base. The fact is that there are many ways in which this information could have been transmitted. We could have obtained a dialogue scene between Cape and Davis. Or we could have seen the base and leave the art explain its meaning. Instead, we get closer plans of certain parts of the base, but nothing that transmits its meaning to history. We just have these words for that, and they are somehow a nap. This is not a big comic narration.

The artist on this issue is Georges Jeanty (Hey, it s the same name as the nasty number, Georges Batroc!) Jeanty is joined by the Marc Deering and Scott Hanna inks, and Colores Andy Troy and Chris Sotomayor. It s a lot of cooks and it s usually not a good sign for the artistic coherence of a problem. In this case, it is not really the problem, it is rather to ask JeanTy to work outside its comfort zone. The style of Jeanty is representative. Cartoony. His people are rounder and sweeter than you would not find it in real life. It s not a bad thing; He used it to a phenomenal effect in Serenity: on the wind . Even if his characters did not look like the actors they were supposed to be, he was perfectly clear who everyone was. He got important details, and in comics, it often leads to a more memorable style.

Here, however, it is asked to work in the style of the last artists, who in turn capturing the appearance of the next video game, which, of course, imitates the style of popular MCU movies, which in turn were based on the Style of Bryan Hitch in the comics Ultimates of the 2000s. WOOF, it was a lot. My point is, Jeanty is invited to draw jaws and loops and straps. A lot of fine details. The action takes place in a European forest and Times Square in New York - very busy locations. But Jeanty strives to talk a lot about the simple. Here, the script asks the opposite, and it s a shame. It can not really make the difference between important details and accessories, which gives the impression that everything is busy. Your eye does not know what to focus. I do not blame Jeanty, he has a very good basic style, but that s what happens when one asks an artist to be a different artist. It never works and the final product is worse for the effort.

There is a bit of dialogue between Captain America and his Batroc enemy the Leah (or Batroc Ze Lepair if you prefer, what I do.) Here Paul Allor proves that he can handle some postures of Badass, although your mileage can vary. It s not operational for the moment, says Cap in Batroc when he points a laser weapon prototype on his chest. Like everything else in this room ... including you. Cool? I thought it was rather cool in an idiot Rpide and furious kind of path. It s Ringard and I liked. These are the times when Allor s experience writing GI Joe and Ninja Turtles came into play. He knows his kind.

Each of these problems makes me ask me for whom they are. This is no exception; It is even less related to global history than previous numbers. What is logical because it is the first product by a different writer. As a fan of Captain America , you have already seen all this before, and better, especially in the legendary race of Ed Brubaker who introduced the winter soldier. As a beginner, it s not so attractive. It does not make me want to resume the next issue. Maybe it s for video game fans? In a way, I doubt it. But you, the reader, are probably a fan of video games! I would like to know how much this comic has hit you. And next time we will come back with a story about our favorite Superspy Duplicit, Black Widow. See you soon true believers!

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